In Final Fantasy 6, the Action Gauge is used to determine the turn of monsters and characters in battle. Unfortunately, the game engine uses different algorithms to calculate the gauge increments. Characters and monsters will use different algorithms and their turns can become unbalanced.
The patch changes the algorithm for the gauge increments. Both monsters and characters will use the same algorithm which uses the battle speed setting. It should provide a better balance between turns for characters and monsters.
SHA1: ea1dc87ecb3ba90bbfb8c122f8ee23ca426f5991
Console: Super Nintendo Entertainment System (SNES)
Official name: Final Fantasy 3 (USA) / Final Fantasy 6 (JPN)
Language: English
Version: 1.0
Header: Yes