This is an unofficial entry in the "EVERY LEVEL!" series of hacks, with the first ones made by
https://www.smwcentral.net/?p=profile&id=44 (Iggy, Morton and Roy, with the last one being a demo). There's also an unofficial Lemmy hack, that was made by
https://www.smwcentral.net/?p=profile&id=22918. This hack was made to fill the gap between Lemmy and Roy.
Unlike the other hacks of the series, this hack features ExGFX, custom music, custom sprites, HDMA, a few patches and a few UberASM codes.
Story:
Oh no! Ludwig has taken over the forest and cloned himself! Mario has to defeat them all to stop him before he takes over other places!
Originally released during the 2023 Winter C3.
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Version 1.0.2 Released on 11/02/2023
ABOUT:
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This is a mini hack with 9 exits, that was inspired by Nimono's EVERY LEVEL! series, that has two finished hacks (Iggy and Morton), and an unfinished hack (Roy). This hack was made to fill the gap, since there was a Lemmy hack made by someone else (mario and luigi), but an "EVERY LEVEL LUDWIG!" didn't exist until now.
Unlike the other hacks of the series, this hack features ExGFX, custom music, custom sprites, HDMA, a few patches and a few UberASM codes.
HISTORY:
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(All dates are in DD/MM/YYYY format)
03/02/2022: Work on the hack started.
09/02/2022: All levels are finished.
10/02/2022: Version 1.0 is released on SMW Central's Winter 2023 C3 forum.
Version 1.0.1 is released on SMW Central's Winter 2023 C3 forum.
11/02/2023: Version 1.0.2 is released on SMW Central's Winter 2023 C3 forum.
CHANGE LOG:
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V1.0.2 (11/03/2022):
* Fixed wrong corner tiles in Ludwig's Wiggler Zone, Ludwig's Two Ways Zone and Ludwig's Pogo Toad Zone. This was reported by TheKazooBloccGosh.
* Added a message to Ludwig's Monty Mole Zone, which tells about a bug with the custom pile sprite, which was reported by TheKazooBloccGosh.
* Fixed more semisolid trees in Ludwig's Two Ways Zone. This was reported by TheKazooBloccGosh.
* Changed a part just after the midway of Ludwig's Two Ways Zone, where a tree and a Pompon Flower were removed due to sprite tile limits, and a vertical log was added. This was reported by TheKazooBloccGosh.
* Moved a trio of coins in the part where you have to break turn blocks with a Chuck to get a Yoshi Coin. This was done because of a bug that would cause that specific Yoshi Coin to disappear when entering and exiting that level's sublevel. This was reported by TheKazooBloccGosh.
* Fixed a pipe just after the midpoint of Ludwig's Pogo Toad Zone that was unenterable, when it was meant to be enterable. This was reported by TheKazooBloccGosh.
* Changed two Pogo Toads that jumped at different heights to jump at the same height in Ludwig's Pogo Toad Zone, because they have the ability to go through the ceiling. This was suggested by TheKazooBloccGosh.
* Fixed the 1-up checkpoint door in The Real Ludwig's Castle taking the player to an endless bonus game. This was reported by TheKazooBloccGosh.
V1.0.1 (10/03/2022):
* Fixed the HDMA gradient not showing up in the title screen during the circle fade in.
* Fixed a tree trunk that had priority and that was semisolid in the normal exit path of Ludwig's Two Ways Zone.
* Fixed a problem with the midpoint of Ludwig's Two Ways Zone, where dying and reentering the level after getting the midway would result in a softlock. This was reported by NewPointless.
* Fixed Starting Point House missing the gradient after completing Ludwig's Switch Palace.
V1.0 (10/03/2022):
* Initial release.
CREDITS:
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Graphics:
AmperSam (Midway Point Fix)
Bonobi (Super Dangerous Dungeons - Grassland)
Dark Prince (Super Mario World [Prototype] - Forest Foreground)
Gamma V (Classic Forest 2021 Foreground, Classic Wood Castle Foreground, Forest/Hills Background [2021], Wood Forest Foreground)
Music:
bebn legg (Knuckles' Chaotix - Door Into Summer)
Gamma V (Super Mario Land - Course Clear)
Giftshaven (CUSTOM - The 12th Vanilla Level Design Contest - Forest Zone)
HarvettFox96 (Super Mario World [NES] - Ending)
imamelia (Super Ghouls 'n' Ghosts - Ice Forest)
Kevin (Super Mario RPG: Legend of the Seven Stars - Victory!!)
Kitikuchan (Ganbare Goemon 2 [NES] - Chugoku, Hokkaido)
Marcozzo Daro (Donkey Kong Country - Forest Frenzy)
MercuryPenny (Mega Man 6 - Plant Man, Super Mario RPG: Legend of the Seven Stars - Fight Against Monsters)
Mission_316 (Ludwig van Beethoven - Piano Sonata No. 14 [First Movement])
MuimiMoji (CUSTOM - Sithle Woods)
Samantha (Chrono Trigger - Underground Sewer)
Supertails (Mystical Ninja Starring Goemon - Yamame Bamboo Forest)
VecchiaZim (CUSTOM - Percussive Maintenance)
Wyatt (DuckTales - Amazon)
Patches:
0x400 (SMB3 Powerdown)
Alcaro (Extended "Extended OW Level Names", Item Box Mushroom Priority Fix)
Deflaktor (Level Depending On Event)
Koopster (Red Stem Piranha Plants on Extra Bit + Stem Fix)
Medic (Widescreen Overworld)
Smallhacker (Extended "Extended OW Level Names")
Sprites:
imamelia (Pogo Toad)
Ladida (Flower Cluster Effect, used for falling leaves)
MarioFanGamer (Shell Shooter)
RussianMan (Monty Mole Pile)
smkdan (Super Mario Land - Pompon Flower, Super Mario Land - Suu, Super Mario World 2: Yoshi's Island - Wild Ptooie [Non-Dynamic])
UberASM:
Alcaro (Autosave + Bring Up Save Prompt by pressing Select)
Erik (Autosave + Bring Up Save Prompt by pressing Select)
Kevin (Disable HDMA During Transitions, Teleport on Level End)
mathie (Automatic Walking)
westslasher2 (Autosave + Bring Up Save Prompt by pressing Select)
Tools:
Alcaro (Asar)
ExoticMatter (GradientTool)
FuSoYa (Lunar Magic)
JackTheSpades (PIXI)
Kipernal (AddmusicK)
Tattletale (PIXI)
Vitor Vilela (UberASM Tool)
Database match: Super Mario World (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File SHA-1: 553CF42F35ACF63028A369608742BB5B913C103F
File CRC32: A31BEAD4
ROM SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
ROM CRC32: B19ED489