Final Fantasy II: FF II (over heal fix) is an ASM hack for the Super Nintendo that addresses the issue of over-healing in the original game. The patch ensures the game checks whether a character's health or magic points are at maximum before using healing items, thus preventing the waste of valuable resources. This enhancement improves gameplay and is essential for players seeking a better experience.
This ASM hack aims to solve a problem with healing the player's health and magic points in Final Fantasy II. Due to the original programming of the game, the game never checks to see if you are at full health or not before using items such as Cure, Ether, Elixir. Thus allowing the player to waste their items over healing their characters.
With the patch applied, now the game will check to see if your character is at full
health/full magic before using the item and will not use the item if the player is already at max HP or MP.
If anyone wants to improve upon the patch they may do so. Possible improvements are: making an error sound when trying to increase a player's health/magic when its already at max. There are also other items that could use the same treatment such as Tent, Cabin, ect.
This patch is a must have for anyone playing Final Fantasy II. It is a quality of life
patch and it only benefits the game play experience.
In Final Fantasy III (FF6 Japan) these issues were fixed as you are not allowed to over heal your character thus wasting your own items, but the original Final Fantasy II did not have this feature, thus why this patch was made.
This is a ASM hack for:
Final Fantasy II (USA)
Final Fantasy II (U) (V1.1)
Headerless rom
patch version 1.0
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ASM hack request by Erockbrox
ASM hack done by Conn
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This ASM hack aims to solve a problem with healing the player's health and magic points in
Final Fantasy II. Due to the original programming of the game, the game never checks to see
if you are at full health or not before using items such as Cure, Ether, Elixir. Thus
allowing the player to waste their items over healing their characters.
With the patch applied, now the game will check to see if your character is at full
health/full magic before using the item and will not use the item if the player is already
at max HP or MP.
If anyone wants to improve upon the patch they may do so. Possible improvements are: making
an error sound when trying to increase a player's health/magic when its already at max.
There are also other items that could use the same treatment such as Tent, Cabin, ect.
This patch is a must have for anyone playing Final Fantasy II. It is a quality of life
patch and it only benefits the game play experience.
In Final Fantasy III (FF6 Japan) these issues were fixed as you are not allowed to over heal
your character thus wasting your own items, but the original Final Fantasy II did not have
this feature, thus why this patch was made.
Database match: Final Fantasy II (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: 2FA447E3E010CE8BA5B4E746F6609AA0E324D947
File/ROM CRC32: 65D0A825
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