Final Fantasy III: Story Edition is a modified version of the original 1994 Super Nintendo RPG aimed at players who prioritize narrative over traditional gameplay mechanics. The patch simplifies combat by significantly reducing enemy stats, allowing players to focus on the story without extensive grinding. Additional adjustments include starting equipment changes and enhanced in-game currency, ensuring accessibility for story-focused gamers.
Yo. :)
This is a very simplistic patch made in mind for a niche group of people: people who enjoy stories and strong narratives in video games, but dislike the RPG genre/grinding.
I honestly believe this is one of the best stories I've ever encountered in a video game, and this patch aims to share the story without modifying
the actual narrative by allowing the player to excel through the gameplay itself. Changes are very simple:
- All enemies have had their stats (excluding MP so any magic-related battle scripts still function) lowered to 1.
- All enemies retain dropped gold, experience and item drops in case the player does want to grind (and, keep an "average" level within a certain area if they want to transfer the .srm to a unpatched version to try the game and not be over leveled.)
- The first clock in Arvis' house (formerly elixir) changed into 65025 GP to cut down on some future grinding for money needed for equipment.
- Relic shop in South Figaro sells "Moogle Charm" (for 2 gold) and all characters can equip them.
- TERRA starts with Sprint Shoes (also changed to 2 gold) and Moogle Charm equipped.
Patch will otherwise be worthless for veterans or someone looking for a challenge.
v1.0: Initial release (December 11th, 2018)
General:
Yo. :)
This is a very simplistic patch made in mind for a niche group of people: people who enjoy stories, but dislike the RPG genre/grinding.
I honestly believe this is one of the best stories I've ever encountered in a video game, and this patch aims to share the story without modifying
the actual narrative itself by allowing the player to excel through the gameplay itself. Changes are very simple:
- All enemies have had their stats (excluding MP so any magic-related battle scripts still function) lowered to 1.
- All enemies retain dropped gold, experience and item drops in case the player does want to grind (and, keep an "average" level within a certain area
if they want to transfer the .srm to a unpatched version to try the game and not be over leveled.)
- The first chest in Arvis' house (formerly elixir) changed into 65025 GP to cut down on some future grinding.
- Relic shop in South Figaro sells "Moogle Charm" (for 2 gold) and all characters can equip them.
- TERRA starts with Sprint Shoes (also changed to 2 gold) and Moogle Charm equipped.
Patch will otherwise be worthless for veterans or someone looking for a challenge.
Patching:
Use the 1.0 version (headerless) of the ROM. I chose this version as a base in case you still want to sketch glitch.
No other bugs have been fixed.
ROM information:
Final Fantasy III (USA).sfc
Name: FINAL FANTASY 3
Speed: 31/FastROM
ROM Map: HiROM
Type: 02
Kart contents: ROM+RAM+BAT
Header ROM Size: 32Mbits
Calculated ROM Size: 24 Mbits
SRAM size: 64Kbits (64Kbit)
Actual Checksum: 2DDE
Header Checksum: 5F32
Header Checksum Compliment: A0CD
Output: NTSC 60Hz
CRC32: CB497D86
Licensee: Unknown Company
ROM Version: 1.0
Region: USA/Canada
Contact:
Feel free to contact me on Twitter: https://twitter.com/junkyard_dave
Likewise, I speedrun retro games sometimes on Twitch. Come check out my stream. :)
Final Fantasy III: Final Fantasy III: Story Edition. Game Wiki
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