Final Fantasy III: Invisible Zombie is a modification for the Super Nintendo game that addresses the Zombie status effect in battles. When enemies are inflicted with this status, they disappear and become untargetable, yet continue to attack players. This patch prevents Zombified enemies from attacking, enhancing gameplay clarity. It includes various patches for both headered and non-headered ROM files, facilitating easy installation and reversal.
If an enemy gains Zombie status, the game handles it by showing the normal death animation and making the enemy untargetable, as though it died. However, like Zombified characters, they are still able to attack targets on the field. This may confuse players in the sense that a Zombified enemy that has somehow become invisible is attacking them. This patch will stop all attacks from Zombified enemies.
Final Fantasy 3 (US/SNES)
Invisible Zombie tweak patch
CONTENTS:
FF3-InvisibleZombie-H.ips: The fix patch for a headered ROM file. Apply to add the Invisible Zombie tweak.
FF3-InvisibleZombie-HR.ips: The reverse patch for a headered ROM file. Apply to revert all changes made by the previous patch.
FF3-InvisibleZombie-N.ips: The fix patch for a non-headered ROM file. Apply to add the Invisible Zombie tweak.
FF3-InvisibleZombie-NR.ips: The reverse patch for a non-headered ROM file. Apply to revert all changes made by the previous patch.
readme.txt: This file.
Invisible Zombie.rtf: An index of the code changes.
ALL PATCHES WORK ON VERSION 1.0 OR 1.1.
URGENCY:
Low. In fact, shortly after release, this patch was downgraded to a tweak rather than a bug fix.
PURPOSE:
There are a few ways, although rather rare, for an enemy to become Zombified. They include Rippler (which exchanges Zombie status), Sketch (which may copy a Zombification ability) and Control (which may be used to activate such an ability). If an enemy is Zombified, they will of course be treated as "dead" for the purposes of the battle ending, and will disappear...but will still be able to attack you. This patch remedies this illogical behaviour.
VERSION HISTORY:
v1.0 (June 13, 2015): Initial release.
Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES and SFC ROMs
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