Final Fantasy III: King's Robes is a fan-made patch for the Super Nintendo version of Final Fantasy III, also known as Final Fantasy VI in Japan. The patch addresses a continuity error involving the character Edgar during a specific scene in Figaro's basement. It prevents Edgar from changing his appearance while fighting enemies, enhancing the narrative consistency of the game.
After you follow "Gerad" to Figaro's basement, he reveals himself as Edgar and then quick-changes into his kingly garb before you fight the Tentacles in the engine room. After the fight, he will then quick-change back into his Gerad disguise for some reason. This is a continuity error that is remedied by this patch, which stops Edgar from changing at all until after the other thieves leave.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA)
King's Robes tweak patch
CONTENTS:
FF3-KingsRobes-H0.ips: The fix patch for a headered SNES v1.0 ROM file. Apply to add the King's Robes tweak.
FF3-KingsRobes-HR0.ips: The reverse patch for a headered SNES v1.0 ROM file. Apply to revert all changes made by the previous patch.
FF3-KingsRobes-N0.ips: The fix patch for a non-headered SNES v1.0 ROM file. Apply to add the King's Robes tweak.
FF3-KingsRobes-NR0.ips: The reverse patch for a non-headered SNES v1.0 ROM file. Apply to revert all changes made by the previous patch.
FF3-KingsRobes-H1.ips: The fix patch for a headered SNES v1.1 ROM file. Apply to add the King's Robes tweak.
FF3-KingsRobes-HR1.ips: The reverse patch for a headered SNES v1.1 ROM file. Apply to revert all changes made by the previous patch.
FF3-KingsRobes-N1.ips: The fix patch for a non-headered SNES v1.1 ROM file. Apply to add the King's Robes tweak.
FF3-KingsRobes-NR1.ips: The reverse patch for a non-headered SNES v1.1 ROM file. Apply to revert all changes made by the previous patch.
FF6-KingsRobes-H.ips: The fix patch for a headered SFC ROM file. Apply to add the King's Robes tweak.
FF6-KingsRobes-HR.ips: The reverse patch for a headered SFC ROM file. Apply to revert all changes made by the previous patch.
FF6-KingsRobes-N.ips: The fix patch for a non-headered SFC ROM file. Apply to add the King's Robes tweak.
FF6-KingsRobes-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to revert all changes made by the previous patch.
FF6A-KingsRobes-U.ips: The fix patch for a US GBA ROM file. Apply to add the King's Robes tweak.
FF6A-KingsRobes-UR.ips: The reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
FF6A-KingsRobes-J.ips: The fix patch for a Japanese GBA ROM file. Apply to add the King's Robes tweak.
FF6A-KingsRobes-JR.ips: The reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
FF6A-KingsRobes-E.ips: The fix patch for a European GBA ROM file. Apply to add the King's Robes tweak.
FF6A-KingsRobes-ER.ips: The reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
King's Robes.asm: An assembly format index of code changes.
King's Robes.rtf: A text format index of code changes.
PATCH INFORMATION:
SNES patches work on version 1.0 or 1.1.
SFC patches work with RPGOne's translation version 1.2.
AFFECTED AREAS:
SNES v1.0: C1/3DB7-C1/3E1E
SNES v1.1: C1/3DB4-C1/3E1B
SFC: C1/3D8F-C1/3DF6
GBA US: 080E8918-080E89D1
GBA JP: 080E9148-080E9201
GBA EU: 080E96DC-080E9795
URGENCY:
Low.
PURPOSE:
There is an anomaly during the scene where Edgar gives up his disguise as "Gerad" so that Celes can help him fight the Tentacles in Figaro's basement. It's not so much a "bug" or a "glitch" as it is a continuity error. Before the fight, Edgar has his "Gerad" palette on, but during the fight, he has his normal colours, and then after the fight, he looks like Gerad again. This patch removes the continuity error by making Edgar look like Gerad during the Tentacles fight.
VERSION HISTORY:
v1.3 (February 6, 2018): Fixed a length error.
v1.2 (July 22, 2017): Added the GBA patches.
v1.1 (November 1, 2016): Mini optimization: reduced fix patch size by one byte and added one byte of free space.
v1.0 (October 29, 2016): Initial release.
Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES and SFC ROMs
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