Based off of
https://www.romhacking.net/hacks/4129/, Kureji Lufia is a difficulty mod of legendary proportions. All opponents have been beefed up by a crazy amount, especially the bosses, who now have only one goal: Clinging on their wretched lives. They don't want to just fade out into obscurity and nothingness, and therefore will do
everything necessary to stay alive and put their mark on the world. This might be Maxim's toughest journey yet! Will you manage to emerge victorious?
It cannot be stressed enough: it's hard... It's really, really hard—and it sure won't get any easier as you progress! Most bosses have new gimmicks you'll have to deal with in order to even be able to survive against them. In particular, the later bosses have the potential to wipe out your entire party very, very fast. You won't only need a strong party, but also some sound strategies and tactics, like wearing the right equipment, and analyzing and completely understanding the enemy attack patterns.
Of course, the Ancient Cave has received some heavy tweaks as well. This is the place where you'll really feel the tremendous new power of regular enemies the most, whereas you will find masses of treasures as elusive as... Green Tea or Ear Picks. So, you better prepare yourself as best you can when blazing your trail down; you will face all the formidable atrocities that dwell deep down at the ineffable abyss beyond all imagination...
It's highly recommended that you check out the text file "survival_tips"!
To aid your survival, included are a bestiary, and a list of equipment that provides protection against status ailments.
(There's also included a joke version. It's the even more over-the-top ridiculous fruely hardcore version of the hack, but with the overkill easy mode patch applied to it so that lizards now drop Egg Rings.)
Apply to a NTSC-U
Lufia II ROM. NTSC-U ROMs have the Natsume logo at startup,
not the Nintendo logo.
******************************************************
* *
* First of all I want to thank the following people: *
* *
******************************************************
relnqshd for making all the stuff he did including his
great tutorials and of course all his patches
which were a great inspiration.
And without his Expansion patch I wouldn't even
have been able to start things like Kureji Lufia.
Heavyarms525 who worked together with relnqshd on the
"Four Master" patch which gave me some
inspiration for especially the Sinistral battles.
Jigglysaint who discovered a lot of data regarding Lufia
like for example the location of the chest data.
kWhazit for his effort in translating the original
Japanese script and helping me with some questions.
suicune girl
& for translating item, spell and enemy names.
pokeeiyuu
SinReVi who provided a lot of useful information.
Gunty for information regarding the Iris Items
and fixing bugs like the spell shop bug.
Superdreuzel who helped me a lot while making these patches
i.e. testing some battles and making a list
of attack names and battle animations.
Krastin_Klasko
& for telling me about a major bug.
Quelex
Volt for telling me about some errors as well.
r0xm2n for information regarding the Safety Hat.
The n00b Avenger for a link to the Japanese monster data.
FlamePurge for telling me about a bug as well as
some translation suggestions and testing
the whole Frue Lufia patch.
Cirne for translation suggestions as well.
PaD for his great Lufia Editor LEdit
which was helpful especially for map issues.
Biquinho for some testing as well.
drcossack also for some testing.
Shadow_of_Deth for pointing out another bug.
Wunderknabe for pointing out another mistake.
Guard Daos for some dialogue suggestions.
DarkMaster2101 for some dialogue suggestions as well.
Universal for some ideas about some German enemy names.
Iron Knuckle for his great Lufia FAQ.
LandonRay for doing regular enemy buff to Kureji Lufia.
ti83magic
& for helping convert and in general creating the Foomy image.
SinclairC
Swordmaster for some more translation suggestions.
Antoids for some more translation suggestions as well.
Martze for revising the item names and creating the comparison list.
Michie for some testing.
gadesx for pointing out some bugs.
rainponcho for fixing A LOT of stuff.
dank_meats for some testing and inserting graphics.
eve___ for making the awesome new Erim sprite.
And everyone else who helped me or others to make these patches.
******************************************************
* *
* *
* Kureji Lufia *
* *
* Rise of the FRUE Gods *
* *
* *
******************************************************
Version 7.0
by Artemis (
[email protected])
******************************************************
* *
* Introduction: *
* *
******************************************************
Kureji Lufia is a modified version of Lufia 2 - Rise of the Sinistrals.
It changes all the not normal battles and makes them way more challenging.
There are two patches with different difficulty which are both made
for the US version.
Besides, now for each difficulty there's an alternate version available
which buffs up the regular enemies as well. (So, there are four patches
now from which you can choose.)
I also used most of the bugfixes made by relnqshd, so there won't be
most of the known bugs, but I want to emphasize that this part isn't my work.
I'd suggest to play it in Retry Mode. If you don't have a save,
you can use the enclosed one. However, in the newest versions
Gift Mode is available right at the beginning, anyway.
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* *
* Features: *
* *
******************************************************
- all boss battles are more difficult now (see below for stats)
- optionally the regular enemies are also buffed
- Retry and Gift Mode are available right from start
- all the texts and dialogues are decensored now
- you can buy other items in some shops (see below)
- the Dual Blade is light + strong against sea enemies elemental now
- there are some new monster drops (see below)
- there are a very few chests with other content (see below)
- some regular monster call for other companions (see below)
- the Capsule Monsters are way more snobbish and snooty
- Iris Items appear with a way higher probability
- the red chests of the Ancient Cave provide slightly different items
- thanks to relnqshd's, Gunty's, rainponcho's and my bugfixes a lot of bugs are fixed
- Light Jewel now has a slightly different IP move and Hardboiled is slightly modified
- the elder of Narvick has some other special dialogue/purpose at the end
- in the fruely hardcore version there now is a boss rush at the very end
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* *
* Differences between the "fruely hardcore" patch: *
* *
******************************************************
The main difference between the difficult and the fruely hardcore patch
is that it's much easier to get the better equipment/items
in the difficult version.
This affects:
a) the shops at Gruberik and Narvick and the new shop in Gratze
as well as the casino at Forfeit Island (see below)
b) some new monster drops and monster drop rates
as well as the modified content from a few chests (see below)
Battle-wise the only difference between the difficult and the fruely
hardcore patch are the following six battles:
1) Gades at Doom Island
2) Amon at Doom Island
3) Erim
4) Daos
5) Master
6) Egg Dragon
Especially Erim and Daos will pose a much bigger threat on Doom Island,
but the battle which is changed the most is definitely the Egg Dragon battle.
Not only does he have better stats and more aggressive moves,
he also has a new and really devastating attack which he doesn't use otherwise.
Also in the fruely hardcore version there is a BOSS RUSH available
at the end of the game as soon as you get the final maiden in Narvick.
Just visit the throne room of Parcelyte Castle whenever you're ready.
******************************************************
* *
* Protection against status ailments: *
* *
******************************************************
Because some of the later bosses really like it to spam various status
effects including instant death with a really high probability
(=100% in all the later battles), it is important to know which
equipment parts can completely protect you against a status.
Protection against Poisoning:
- Bright Armor (All)
- Bright Cloth/Diamond Gown (Lexis only)
- Bunny Suit (Selan, Artea, Tia)
- Camu Armor (Guy, Dekar)
- Crystal Mail (Maxim, Guy, Dekar)
- Crystal Robe (Selan, Artea, Tia)
- Holy Robe/God Robe (Selan, Artea, Tia)
- Holy Wings/Angel Wings (Selan, Tia)
- Lab Coat (Lexis only)
- Old Armor (Guy, Dekar)
- Pearl Armor/Divine Armor (Maxim only)
- Pearl Brace (Selan, Tia)
- Quilted Silk (Selan, Tia)
- Royal Dress (Selan, Tia)
- Seethru/Sheer Cape (Selan, Tia)
- Seethru/Sheer Silk (Selan, Tia)
- Silk Robe (Selan, Artea, Tia)
- Silk Toga (Selan, Tia)
- Silver Armor (Maxim, Guy, Dekar)
- Silver Mail (Maxim, Guy, Artea, Dekar, Lexis)
- Silver Robe (Selan, Artea, Tia)
Protection against Silence:
- Bunny Tray (Selan, Artea, Tia)
- Hairpin/Yasha Pin (Selan, Tia)
- Long Robe/Cotehardie (Selan, Tia) (This is not full protection, but the chance is 1/2)
- Mage Shield (Maxim, Selan, Artea, Tia, Lexis)
- Old Shield (Guy, Artea, Dekar)
- Pearl Shield/Divine Targe (Maxim only)
- Royal Dress (Selan, Tia)
- Rune Gloves (Artea only)
- S-Myst/S-Curio Ring (All)
- Seethru/Sheer Cape (Selan, Tia)
- Seethru/Sheer Silk (Selan, Tia)
- Silk Toga (Selan, Tia)
Protection against Instant Death:
- Bright Cloth/Diamond Gown (Lexis only)
- Bunny Ring (Selan, Artea, Tia)
- Dark Mirror (uncursed) (All)
- Ghost Ring (All)
- Holy Robe/God Robe (Selan, Artea, Tia)
- Holy Wings/Angel Wings (Selan, Tia)
- Jute Helmet/Warding Helm (Maxim, Guy, Dekar)
- Pearl Armor/Divine Armor (Maxim only)
- Ruse Armor/Lucina Armor (Selan, Tia)
- Undead Ring (All)
Protection against Paralysis:
- Bright Armor (All)
- Bunny Suit (Selan, Artea, Tia)
- Holy Robe/God Robe (Selan, Artea, Tia)
- Magic Bikini (Selan, Tia)
- Miracle Plate/Mail (Maxim, Guy, Dekar)
- Old Armor (Guy, Dekar)
- Pearl Armor/Divine Armor (Maxim only)
- Pearl Brace (Selan, Tia)
- Seethru/Sheer Cape (Selan, Tia)
- Seethru/Sheer Silk (Selan, Tia)
Protection against Confusion:
- Brill Helm/Radiant Helm (All)
- Bunny Ears (Selan, Artea, Tia)
- Ghostclothes/Soul Clothes(All)
- Jute Helmet/Warding Helm (Maxim, Guy, Dekar)
- Legend Helm/Creator Helm (Maxim, Guy, Dekar)
- Old Helmet (Guy, Dekar)
- Pearl Helmet/Divine Helm (Maxim only)
- Power Brace/Spirit Brace (Maxim, Selan, Artea, Tia, Lexis)
- Safety Hat/Safety First (Lexis only)
- Seethru/Sheer Cape (Selan, Tia)
- Seethru/Sheer Silk (Selan, Tia)
Protection against Sleep:
- Agony Helm/Agni Helm (Maxim, Guy, Dekar)
- Anger Brace/Fury Brace (All)
- Boom Turban/Indra Turban (Selan, Artea, Tia, Lexis)
- Bunny Ears (Selan, Artea, Tia)
- Fury Helmet (Maxim, Guy, Dekar)
- Fury Ribbon (Selan, Artea, Tia)
- Ice Hairband (Selan, Tia)
- Mystery/Curio Ring (All)
- S-Myst/S-Curio Ring (All)
- Seethru/Sheer Cape (Selan, Tia)
- Seethru/Sheer Silk (Selan, Tia)
******************************************************
* *
* Changed shops: *
* *
******************************************************
Location: New Items: Price:
Gruberik Suhr Custom 4980 G
(both versions) Multi Sword 9450 G
Gruberik Miracle Plate/Mail 55000 G
(difficult only) Ruse/Lucina Armor 58000 G
Flame Shield 35000 G
Water Gaunt 35000 G
Bolt Shield 37000 G
Cryst Shield 37000 G
Dark Mirror (uncursed) 40000 G
Apron/Apollo Shield 40000 G
Forfeit Island/Markao Miracle 25000 C (difficult)
(both versions) 100000 C (fruely hardcore)
Chaed Ice Ball 200 G
(difficult only)
Preamarl Buster/Bastard Edge 45500 G
(both versions) Great Ax 47500 G
Rune Rapier 49300 G
Zircon Rod 48000 G
Zircon Flail 52000 G
Zircon Sword 51000 G
Erin Dress 22000 G
Metal Jacket 20000 G
Rune Gloves 18800 G
Gratze Potion 8 G
(both versions) Hi-Potion 100 G
Ex-Potion 500 G
Antidote 6 G
Revive 500 G
Awake/Waking Voice 10 G
Shriek/Piercing Cry 5 G
Mystery Pin 30 G
Gratze Fire Ball 200 G
(difficult only) Apple Cider/Taplows 1000 G
Zircon Rod 48000 G
Zircon Flail 52000 G
Zircon Sword 51000 G
Miracle Plate/Mail 55000 G
Ruse/Lucina Armor 58000 G
Jute/Warding Helm 6000 G
Power/Spirit Brace 2000 G
Mage Shield 8000 G
Mystery/Curio Ring 5000 G
Narvick Sleep Rod 6000 G
(both versions) Holy Staff 8000 G
Flying Blow/Flyslayer 30000 G
Bright Clo./Diamond Gown 28000 G
Safety First 19700 G
Narvick Power Source 50000 G
(difficult only) Speed Source 50000 G
Mind Source 50000 G
Brave Source 50000 G
????????? ???????? ???????
(hardcore only)
******************************************************
* *
* Changed content of chests: *
* *
******************************************************
Location: New content:
Capsule Monsters Cave Agony Helm/Agni Helm
(difficult only) Boom Turban/Indra Turban
Capsule Monsters Cave Flame Charm
(fruely hardcore only) Bolt Charm
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* *
* Changed calls for companions: *
* *
******************************************************
Monster: Calls now for:
Anglerfish Futabasaurus, Moray, Seahorse
Ghost Ship Anglerfish, Kraken, King Hydra (only in case of buffed enemies)
Dark Summoner Anglerfish, Kraken, King Hydra (in case of non-buffed enemies)
Lucifer, Hades, Ice Devil (in case of buffed enemies)
******************************************************
* *
* Changed monster drops: *
* *
******************************************************
Boss monster drops (both versions):
Monster: Item: Probability:
Big Catfish Catfish Rock 100%
Camu Camu Jewel 100%
Tarantula Spider Jewel 100%
Money Spider Wind Jewel 100%
Follower Magic Fruit 100%
Zealot Magic Fruit 100%
White Dragon Magic Fruit 100%
Shinigami (blue) Old Shield 100%
Shinigami (green) Old Shield 100%
Gades (Shuman) Blood Sword 100%
Amon (Strahda) Blood Rod 100%
Egg Dragon Myth Blade 100%
New regular monster drops (difficult):
Monster: Item: Probability:
Basilisk Snake Rock 7.5%
Blue Dragon Ghost Ring 1%
Blue-Roy/Brokion Power/Spirit Brace 2.5%
Dullahan Jute/Warding Helm 2.5%
Eagle Eagle Rock 2.5%
Gold Dragon Trick/Tweak Ring 10%/12.5%
Gold Golem Mist Rapier 10%
Lich Old Sword 2.5%
Merman Engage Ring 2.5%
Narwhal/Unicorn Unicorn Rock 1%
Needle Lizard Bracelet 1.25%
No Core S-Myst/S-Curio Ring 25%
Orochi Fake Ring 5%/7.5%
Poison Lizard Bronze Helm 2.5%
Ryogen/Mega Cyclops Old Armor 2.5%
Silver Dragon Sea Ring 10%/12.5%
Snow Cocka Power Source 0.25%
Sphinx Old Helmet 2.5%
Squid Kraken Rock 12.5%
New regular monster drops (fruely hardcore):
Monster: Item: Probability:
Basilisk Snake Rock 7.5%
Blue Dragon Ghost Ring 0.25%
Blue-Roy/Brokion Power/Spirit Brace 0.25%
Dullahan Jute/Warding Helm 0.25%
Gold Golem Mist Rapier 1%
Merman Mystery/Curio Ring 1%
Narwhal/Unicorn Unicorn Rock 1%
Needle Lizard Bracelet 0.25%
No Core S-Myst/S-Curio Ring 1%
Poison Lizard Bronze Helm 0.25%
Snow Cocka Fire Dagger 1%
Squid Kraken Rock 12.5%
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* *
* The new regular monster stats: *
* *
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Name: HP: MP: ATP: DFP: AGL: INT: GUT: MGR:
Dark Summoner (norm) 666 666 333 333 400 300 200 200
Dark Summoner (buff) 666 666 333 333 400 300 200 200
Copper Dragon (norm) 5000 5000 500 500 450 376 350 350
Copper Dragon (buff) 5000 5000 750 500 450 376 350 350
Silver Dragon (norm) 5000 5000 500 500 450 376 350 350
Silver Dragon (buff) 5000 5000 750 500 450 376 350 350
Gold Dragon (norm) 5000 5000 500 500 450 376 350 350
Gold Dragon (buff) 5000 5000 750 500 450 376 350 350
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* *
* The new boss stats: *
* *
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Name: HP: MP: ATP: DFP: AGL: INT: GUT: MGR: DROP:
Lizard Man 150 0 32 32 80 16 16 24 ---
Big Catfish 300 1000 45 35 150 20 40 80 Catfish Rock
Goblin 75 15 60 50 30 20 20 30 ---
Skeleton 75 15 60 50 30 20 20 30 ---
Regal Goblin 800 1000 100 60 150 40 40 80 ---
Goblin 75 15 60 50 30 20 20 30 ---
Goblin Mage 125 250 45 50 36 40 32 40 ---
Minion 500 500 140 80 40 30 40 40 ---
Camu 2000 2000 210 100 250 100 100 200 Camu Jewel
Servant 500 1000 120 80 40 30 40 40 ---
Tarantula 3000 3000 240 120 300 130 100 200 Spider Jewel
Money Spider 500 1000 160 90 40 40 40 40 Wind Jewel
Pierre (1st fight) 1500 1500 140 100 100 60 40 40 ---
Daniele (1st fight) 1500 1500 140 100 100 60 40 40 ---
Pierre (2nd fight) 2500 2500 250 150 300 180 120 200 ---
Daniele (2nd fight) 2500 2500 250 150 300 180 120 200 ---
Gades (Gordovan) 10000 0 600 200 184 192 184 400 ---
Mummy 650 0 180 200 150 100 100 200 ---
Troll 800 0 200 200 150 100 100 200 ---
Gades (Ancient Twr.) 10000 10000 400 500 500 400 300 300 ---
Idura (1st fight) 6000 5000 300 300 400 300 200 300 ---
Follower 1000 2000 200 200 200 180 100 200 Magic Fruit
Lion 3000 0 300 300 350 200 200 250 ---
Idura (2nd fight) 9000 7500 350 400 450 350 300 300 ---
Zealot 1500 2000 300 300 250 330 200 250 Magic Fruit
Idura (3rd fight) 15000 15000 400 500 500 400 350 350 ---
Zealot 1500 2000 300 300 250 330 200 250 Magic Fruit
Devil Flower 10000 0 400 450 450 350 300 300 ---
Soldier 3000 2000 350 350 400 350 300 300 ---
Gargoyle 4000 2000 400 400 450 350 300 300 ---
Revenge Ghost 20000 20000 800 600 500 450 400 400 ---
White Dragon 7500 5000 500 500 450 376 350 350 Magic Fruit
White Dragon (fake) 7500 0 500 500 500 376 350 350 ---
Devil Flower 10000 0 400 450 450 350 300 300 ---
Fire Dragon 25000 25000 1000 800 500 450 450 450 ---
Ghost Ship 30000 30000 1200 800 500 510 450 450 ---
Shinigami (blue) 10000 0 500 500 450 400 400 400 Old Shield
Shinigami (green) 10000 0 500 500 450 400 400 400 Old Shield
Tank 40000 30000 1200 1000 500 510 500 500 ---
Gades (Shuman) 60000 infinite 1250 2000 510 510 510 510 Blood Sword
Amon (Strahda) 60000 infinite 1250 2000 510 510 510 510 Blood Rod
Gades (normal) 120000 infinite 1500 2000 510 510 510 510 ---
Gades (frue) 120000 infinite 1500 2500 510 510 510 510 ---
Amon (normal) 120000 infinite 1500 2000 510 510 510 510 ---
Amon (frue) 120000 infinite 1500 2500 510 510 510 510 ---
Erim (normal) 120000 infinite 2000 2000 510 510 510 510 ---
Erim (frue) 120000 infinite 2000 2500 510 510 510 510 ---
Daos (normal) 120000 infinite 2000 2000 510 510 510 510 ---
Daos (frue) 120000 infinite 2000 2500 510 510 510 510 ---
Master (normal) 10100 infinite 2000 1 510 510 510 510 ---
Master (frue) 10101 infinite 2000 1 510 510 510 510 ---
Egg Dragon (normal) 120000 infinite 2000 2000 510 510 510 510 Myth Blade
Egg Dragon (frue) 180000 infinite 2000 10000 510 510 510 510 Myth Blade
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* *
* Version history: *
* *
******************************************************
7.0 - 2024/04/29
- fixed the Ferim Tower walk on air glitch
- fixed statue for real
- slightly changed Camu's minions
6.4 - 2023/07/09
- changed Ghost Ship, Sinis, Master and Eggy
6.3 - 2023/07/04
- changed Ghost Ship, Tank and Amon text
6.2 - 2023/06/07
- changed Lions, White Dragons and Fire Dragon
6.1 - 2023/05/15
- changed something about Master
6.0 - 2022/11/09
- small adjustment regarding FlamePurge's Frue Trilogizer patch
5.2 - 2022/08/11
- revised some dialogue
5.1 - 2022/07/26
- thanks to eve___ and dank_meats Erim got a new sprite
5.0 - 2022/06/30
- fixed the Gratze hammer bug which lets you skip some dungeons
- revised some dialogue and changed two item names
4.6 - 2021/05/30
- changed some shops
4.5 - 2020/09/19
- changed some monster drops
4.4 - 2019/09/29
- changed Tank, the Gratze shop and some monster drops
4.3 - 2019/07/19
- changed Fire Dragon, Tank and a monster name
4.2 - 2018/12/09
- changed some dialogue as well as item and monster names
- changed Excerion into Excelion to get the excellent+lion pun
4.1 - 2018/10/13
- changed names of game modes in file selection screen
- fixed a pointless error in the White Dragons' script
4.0 - 2018/01/16
- thanks to rainponcho a lot of stuff is fixed
- changed the name of some equipment pieces
- changed Camu's Buster Attack slightly
- changed Fire Dragon's accumulating fire and shadow damage reaction
- changed Tank's fire resistance properties due to consistency issues
- fixed a bug in Daos' attack script
- fixed some other issue with the final Sinistrals' and Eggy's script
- changed some of the optional reward item behaviours (from AC and Eggy)
- fixed the Mega/Bort Shield and Gusto's Air Attack
- revised some dialogues
- changed Capsule Monster feeding lists
- changed some enemy names
- changed some used sprites on some maps
- fixed some IP costs and changed some IP move belongings
- changed a few monster drops and droprates
- changed Narvick's shop slightly as well as the elder in hardcore mode
- changed the CM cave chests in hardcore mode
- added boss rush in the fruely hardcore version
- Gold Dragons sure as hell still as strong as ever...
3.16 - 2016/10/03
- changed some IP move names
- Gold Dragons still as strong as ever...
3.15 - 2016/09/25
- changed some attack names
- Gold Dragons as strong as ever...
3.14.2- 2016/05/28
- changed some of the INT values for the buffed enemies
- changed some of the buffed late AC enemies
- changed Ancient Tower Gades slightly
- changed Revenge Ghost slightly as well as the Capsule Monsters Cave chests
- changed the metal dragon in the buffed version slightly as well (3.14.2.1)
- changed one of Eggy's attack names (3.14.2.2)
- changed Orochi's drop in the difficult version (3.14.2.3)
3.14.1- 2016/03/26
- changed little stuff for buffed enemies
3.14 - 2016/02/28
- changed little dialogue stuff
- alternative version with buffed enemies available
3.13 - 2015/05/03
- changed little dialogue stuff
- changed some monetary stuff
3.12 - 2015/04/23
- changed little dialogue stuff
3.11.4- 2013/12/25
- fixed a little error regarding Tarantula
3.11.3- 2013/10/14
- little fine tuning for Egg Sword's IP move
3.11.2- 2013/08/05
- little fine tuning for Light Jewel's IP move
3.11.1- 2013/08/03
- changed Light Jewel's IP move
3.11 - 2013/07/18
- changed little grammar stuff
- Fire Dragon's accumulating now actually does something (pointless)
3.10 - 2013/06/19
- changed little grammar stuff
3.9.8 - 2012/02/05
- changed a little dialogue inconsistency
- changed a few monster drops (3.9.8.1)
- changed a shop and a very little dialogue thingie (3.9.8.2)
- changed enemy names (3.9.8.3)
- slightly changed Tarantula and final Amon (3.9.8.4)
- slightly changed Daos (3.9.8.5)
- slightly changed Camu's servants (3.9.8.6)
- slightly changed Egg Dragon (3.9.8.7)
- slightly changed Tarantula (3.9.8.8)
- fixed Gades and Daos and slightly changed hardcore Gades (3.9.8.9)
3.9.7 - 2011/05/01
- thanks to Gunty the church menu bug is fixed now
- rebalanced Ghost Ship and Tank (3.9.7.1)
- rebalanced final Amon (3.9.7.2)
- rebalanced Erim and Daos and Eggy (3.9.7.3)
- replaced Gold Dragon's Tweak with Energy Steroid (3.9.7.4)
- changed Ghost Ship's Absorb behaviour (3.9.7.5)
- changed final Idura (3.9.7.6)
- slightly modified Revenge Ghost, Ghost Ship and Tank battle (3.9.7.7)
- slightly changed Camu (3.9.7.8)
- slightly changed Revenge Ghost, (difficult) Daos and (frue) Master (3.9.7.9)
- changed Daos' Merciless (3.9.7.10)
- changed the metal dragons, Ghost Ship and Tank (3.9.7.11)
- slightly changed Tank (3.9.7.12)
3.9.6 - 2011/03/21
- thanks to Gunty the spell shop bug is fixed now
- added Bestiary
- changed Revenge Ghost's defense script (3.9.6.1)
- changed Camu, Gades (Shuman) and Amon - was bored (3.9.6.2)
- Pearl Brace doesn't halve fire damage anymore except in one case (3.9.6.2)
- rebalanced Camu as well as the Gargoyles, Soldiers and Minions (3.9.6.3)
- extended the final shops' offer (3.9.6.4)
- changed Devil Flower (3.9.6.4)
3.9.5 - 2011/02/07
- fixed Egg Dragon's speech bubble sound
3.9.4 - 2011/01/25
- a very minor dialogue change
- added earpick patch
- changed Pierre/Daniele round 1
- fixed an Egg Dragon overflow glitch
- fixed a little mistake at Amon (3.9.4.1)
3.9.3 - 2011/01/07
- fixed a bug at the Ancient Cave exit
3.9.2 - 2010/11/26
- a very minor change about the clowns
3.9.1 - 2010/11/15
- a very minor dialogue change
3.9 - 2010/09/12
- changed some item names
- changed Ghost Ship and Tank very slightly
- changed slightly what gets reflected by Erim's Final Guardian
3.8 - 2010/09/01
- changed some dialogues
3.7 - 2010/08/16
- fixed some IP moves
3.6.2 - 2010/06/05
- Eggy/Master fine tuning
- Retry/Gift Mode available from the very beginning
3.6.1 - 2010/05/28
- replaced Erim's/Daos' Zap with more unique spells
3.6 - 2010/05/23
- fixed some dialogue mistakes
- toned down Erim and Daos on difficult a bit
- gave Camu's followers and servants a little more HP/MP
- Green Shinigami now can inflict silence/have altered behaviour
- changed Gruberik's shop
- changed Erim's Divine Force animation
3.5.2 - 2010/03/13
- added a new shop in the jail of Gratze
3.5.1 - 2010/03/09
- changed Erim slightly (Well... Once again, that's all... ^_^)
3.5 - 2010/03/08
- fixed the escape from Ancient Tower glitch
- changed Erim (hardcore) and Egg Dragon (difficult) slightly
3.4 - 2010/03/01
- fixed a description text and Nosferatu
- changed the clowns and the final battles a bit
3.3 - 2010/01/13
- changed the Devil Flower and the Gargoyle battle
3.2 - 2009/12/28
- fixed things regarding healing and changed a few descriptions
- changed very minor things regarding Fire Dragon, Ghost Ship and Tank
- changed Amon and Egg Dragon slightly (again^^)
3.1 - 2009/11/17
- replaced the priests with their Japenese version
- changed the difficult version Egg Dragon battle slightly
3.0 - 2009/11/07
- fixed the north dungeon bomb puzzle bug
2.5 - 2009/09/22
- fixed some dialogue mistakes and changed some enemy names
2.4 - 2009/08/26
- fixed some more bugs and changed some enemy names
2.3.2 - 2009/07/29
- changed the hardcore Egg Dragon battle; the difficult version is unchanged
2.3.1 - 2009/07/19
- fixed a problem regarding the Dark Summoner battles
2.3 - 2009/07/14
- changed the Ancient Cave dragons and Dark Summoners + the final Amon
2.2.1 - 2009/06/16
- fixed a problem regarding the final Amon battle
2.2 - 2009/06/06
- correctly removed Jessy at Parcelyte and some text/dialogue changes
2.1 - 2009/05/26
- some text/dialogue changes
2.0 - 2009/05/19
- A LOT of text/dialogue changes
- some more bugfixes (like master suicide glitch or Octo-strike)
1.3 - 2008/12/06
- some more name changes
- some more monster drops (difficult version only)
- changed the offer of some shops (difficult version only)
- changed the value of some items
1.2 - 2008/11/22
- fixed two bugs regarding Gades/Amon at the sealed towers
1.1 - 2008/11/19
- some more name changes
- some more monster drops
(like Mist rapier from Gold Golems which may help beating the Tank)
- Dark Summoner and Angler Fish call now for other companions
- Iris Items appear more often in the Ancient Cave
- some boss battles are slightly changed
(Fire Dragon/Ghost Ship are the only notable ones;
they are more difficult, but just a little bit)
1.0 - 2008/10/30
Lufia II - Rise of the Sinistrals (U).smc
Size: 2.50 MB (with header: 2,621,952 bytes / headerless: 2,621,440 bytes)
SHA1: A89931C1F29B161B8BE717DFAB4A4ADB54B42B84
MD5: 6EFC477D6203ED2B3B9133C1CD9E9C5D
CRC32: 20F2AC29