This mod offers censorship removal, feature restoration from the NTSC-J release, and gameplay enhancements. Based on
http://www.romhacking.net/hacks/129/ by D, which restores alcohol references, priests, and bunny girls.
(Terms from Decensored that do not conform to the standards of Lufia games in English, such as Fu-Lay and Erin, have been reverted, e.g. Spark and Erim, etc.)
Features:
http://www.romhacking.net/hacks/1949/ by JCE3000GT, with tweaks by rainponcho and Justin3009." target="_blank" rel="nofollow">
https://www.romhacking.net/hacks/7259/ by Ok Impala!.
[li]Restored crosses to church walls." target="_blank" rel="nofollow">
https://www.romhacking.net/hacks/4129/ by Artemis." target="_blank" rel="nofollow">
v3.1
- Encounter rate reduced by 50%
- Equipping Sheer Silk no longer increases encounter rate
- Poison depletes HP while walking again, but is also active in towns--watch out!
- Rock Golems drop Might Shields
- 8x16 font revised
- Select item and spell name revisions
- Select item description revisions
LUFIA & THE FORTRESS OF DOOM RESTORED
v3.1 (Nov 19 2022)
====================================================================================================
Disclaimer
==========
- Lufia & the Fortress of Doom (c) Square Enix / Taito / Neverland. All rights reserved.
- No ownership is claimed by FlamePurge over Lufia & the Fortress of Doom or the franchise from
which it originates. Commercial use of this patch, including but not limited to reproduction,
sale, etc. is strictly prohibited.
- This unofficial, fan-made patch is provided "as-is" on a voluntary (i.e. non-profit) basis.
FlamePurge is not liable for damage incurred to the end-user, their OS, or their hardware while
using this patch.
- Apply this patch only to an Unheadered "Lufia & the Fortress of Doom (U) [!].sfc" with the
following specifications.
Hashes: CRC32 - 5E1AA1A6
SHA1 - 904BBA17F5A37FDC714C91BE80082444136586EA
MD5 - 4BBAAD6ABDFC9F05D2D8DDE47DF8B15D
- Players are encouraged to keep a backup of their original game file in case an error occurs.
----------------------------------------------------------------------------------------------------
Within this archive are two patches.
* Lufia1Restored_v31.IPS
The primary project patch. Contains all features as listed in the overview.
* AlwaysRetryMode.IPS (by justin3009)
This allows players to start a game in Retry Mode (4x EXP/gold) without needing to unlock it
first.
----------------------------------------------------------------------------------------------------
The sequels to Lufia & the Fortress of Doom reveal the dated aspects of the first entry.
Inconsistent terms and names, like the revival spell Dead or the elfin girl Mirka, and the
requisite slow walking speed on the world map and in dungeons.
When my part on Frue Lufia was done, I turned toward the first title to fix its worst issues.
Mercifully, D had released his censorship removal mod first. All it took was restoring certain
texts to match English canon. It would be remiss to not mention rainponcho's contributions of
restoring item descriptions and finalizing the walking speed improvements, nor Ok Impala!
reducing the encounter rate. And if you use Always Retry Mode? Please be sure to thank Justin!
Fans around the world came together to make the definitive editions of each Lufia title.
I sincerely hope that all players enjoy them.
====================================================================================================
====================================================================================================
Overview
========
GENERAL:
- Lufia Decensored used as a base.
* Bunny girls return to Forfeit Island
* Priests can be found in churches
* References to alcohol restored
* Gades' infamous line has been revised
- Dialogue printing noise now plays with Message Speed "Fast" enabled as in the Japanese original.
(Credit to rainponcho)
- Game file expanded to 1.5 MB, increased from 1.0 MB original. (Credit: rainponcho)
----------------------------------------------------------------------------------------------------
GAMEPLAY:
- Increased walking speed on the world map and in dungeons. Includes the Falcon.
(Credit: JCE3000GT, rainponcho, Justin3009)
- Cut enemy encounter rate on the world map and in dungeons by 50%. Includes the Falcon.
(Credit: Ok Impala!)
- Final boss' battle script behaves as it does in the Japanese original. (Credit: rainponcho)
- Selan and Lufia can equip the following:
* Zircon Rod
* Zircon Robe
* Zircon Wrist
* Might Shield
* Zircon Beret
* Might Helmet
(Selan begins the prologue equipped with the Zircon Rod and Zircon Robe.)
- Enemy Rock Golem now drops armor Might Shield.
- Hero learns spell Bravery at LV 2.
- Artea begins the prologue equipped with the Mach Heels.
- Audio defaults to Stereo when starting a New Game.
- (OPTIONAL) Patch to have Try Again Mode immediately, with no need to unlock. (Credit: Justin3009)
----------------------------------------------------------------------------------------------------
GRAPHICS:
- Crosses restored to church interiors. (Credit: rainponcho)
- 8x8 menu and 8x16 dialogue fonts changed to modified versions of those from Lufia II.
----------------------------------------------------------------------------------------------------
TEXT:
- Item descriptions restored from the Japanese release. (Credit: rainponcho)
- Item, equipment, spell, and enemy names made consistent with Frue Lufia Trilogizer and
Lufia: The Legend Returns Complete.
- Various small dialogue edits for consistency with the aforementioned projects.
====================================================================================================
====================================================================================================
Changelog
=========
v3.1 (Nov 19 2022)
- Small adjustments to the descriptions of accessory Wave Ring and item Poison Pin.
----------------------------------------------------------------------------------------------------
v3.0 (Nov 6 2022)
- [Applied Patch] Lufia - Encounter Rate Fix by Ok Impala!
The random encounter rate has been reduced by 50%. Armor Clear Silk no longer increases the
encounter rate when equipped.
- Poison once again damages the afflicted as the player travels. This also holds true in settlements,
so be careful! (Credit: Justin3009)
- Enemy Rock Golem now drops armor Might Shield about 0.8% of the time. (This is the same rate that
the other 2 Might-line defensive equipment drop from enemies Roam Armor and Barient.)
- Original font variant patch removed.
- 8x16 dialogue font changed to a modified version of Lufia II's.
- 8x8 menu font's lowercase p, q, and y modified for readability.
- Labels for post-game Results screen updated for clarity.
- 3 item names updated for consistency with later games in the trilogy.
(Seethru Silk -> Sheer Silk
Might Helmet -> Might Helm
Small Knife -> Cleaver)
- 4 spell names updated to match later games in the trilogy.
(Thunder -> Storm
Elegi -> Ray
Elegio -> Shock
Elegion -> Thunder)
----------------------------------------------------------------------------------------------------
v2.4.6 (Jan 31 2022)
- Hero can equip Might Shield and Might Helmet again. This was accidental, sorry.
(Thanks to ParaParadise for reporting.)
- Revised the Wave Ring description.
- Ensured checksum is correct.
----------------------------------------------------------------------------------------------------
v2.4.4 (Jan 3 2022)
- Hero will now learn spell Bravery at LV 2.
- Lufia and Selan can now equip Might Shield and Might Helmet.
- Removed headers of base and output ROMs to fix compatibility issues.
- Used IPSbehead to remove the header of Always Retry Mode.
----------------------------------------------------------------------------------------------------
v2.4.3 (Dec 30 2021)
- No changes to the main patches. Added optional "Always Retry Mode" addendum that allows players
to unlock Retry Mode (formerly "Try Again" mode; gives quadruple EXP and gold) without needing to
beat the game. (Credit: Justin3009)
----------------------------------------------------------------------------------------------------
v2.4.1 (Sep 21 2018)
GENERAL:
- Based on Lufia Decensored by D. Bunny girls return to Forfeit, priests return to churches, alcohol
can now be bought rather than cider, Gades' line in Sheran is tidied up.
Note: Reverted changes D made to character and magic names in Lufia Decensored.
- Header of base and output ROM have been assured to match.
- The dialogue printing noise is present when Message Speed is set to "Fast", just like the Japanese
original. (Credit: rainponcho)
- ROM is expanded to 1.5 MB to accommodate Ruan church crosses and item descriptions.
GAMEPLAY:
- Walking speed increased, by a combination of improvements thanks to JCE3000GT and rainponcho.
* Walking speed on the world map and in dungeons increased to speed in towns.
* Vehicle movement speed increased.
* Characters no longer decrease in speed when disembarking a vehicle.
* Sweet Water/Foul Water cannot expire in towns, and their expiration notices properly appear.
* Unfortunately, as a result characters no longer take damage from Poison while wandering the
world map or dungeons.
- Guard Daos now uses its full move set from the Japanese original.
* Chaos
* Destroy
* Amnesia
* Wail
* Melanchoy (Sorrowful)
(Note: It appears to do nothing, but this is intended.)
* Glacier
* Vulcan
* Flood
* Elegion (Thunder)
* Dread
- Selan and Lufia can now equip: Zircon Rod, Zircon Robe, Zircon Wrist, Zircon Beret.
Selan begins the prologue equipped with the Zircon Rod and Robe, rather than the Silver Rod and
Robe.
- Artea begins the prologue equipped with Mach Heels, rather than Cat Heels. This is to emphasize
his role as the fastest of the team.
- When first starting the game or beginning a new playthrough, the audio is set to Stereo rather
than Mono.
GRAPHICS:
- Crosses can now be found on the walls of churches.
- Optional patch to change the 8x8 (menu) font to a modified version of the one seen in Lufia II.
The 8x16 (dialogue) font saw some changes as well.
TEXT:
- Corrected a bug of overflowing text, caused by D restoring alcohol references.
- Finished D's item name changes by renaming the Potions as Sources upon requesting them from the
Egg Dragon, the names of the Source types in doalogue, and changing "Voice of Gloom" to "Voice of
Death".
- Restored item descriptions. (Credit: rainponcho) Press the X Button while hovering over an item.
Rather than receive a fresh translation, most have been pulled from Lufia II and Lufia: The
Legend Returns. A fair chunk were made up whole-cloth.
- Corrected several lore terms.
(Slime -> Jelly
Mirka -> Milka
Shilf -> Sylph)
- Made data management selections consistent with Lufia II.
(Initial -> Start
Try Again -> Retry)
- Corrected grammar of three menu labels.
(Item's -> Items
Jeweller -> Jeweler
EXPER -> EXP.)
- In the post-battle rewards text, label "gold pcs" was shortened to "gold".
- Item name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
If something isn't listed, assume it hasn't changed from retail.
(Swing Wing -> Warp
Power Gourd -> Power Drug
Magic Gourd -> Magic Drug
Power Potion -> Life Source
Spell Potion -> Magic Source
Speed Potion -> Speed Source
Mind Potion -> Mind Source
Great Potion -> Power Source
Gloom Arrow -> Death Arrow
Pear Cider -> Rum
Sour Cider -> Vodka
Lime Cider -> Gin
Plum Cider -> Liqueur
Apple Cider -> Whiskey
Stuffed Bear -> Plush Bear
Stuffed Dog -> Plush Dog
Stuffed Pig -> Plush Monkey
Goblet -> Wine Glass
Ear Tip -> Earpick
Dragon Tooth -> Dragon Fang
Grilled Newt -> Charred Newt)
- Equipment name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
If something isn't listed, assume it hasn't changed from retail.
(Brone equipment -> Bronze equipment
Tan equipment -> Hide equipment
Carbo equipment -> Holy equipment
Glass Robe -> Battle Wire
Axe -> Francisca
Catwhip -> Cutter Whip
Battle Axe -> Rainy Axe
Buster Sword -> Bastard Edge
Broad Sword -> Bloody Sword
Broad Rod -> Bloody Rod
Gloom Pick -> Death Pick
Dress -> One-Piece
Cloth -> Clothes
Clear Silk -> Seethru Silk
Brone Shield -> Bronze Targe
Silver Plate -> Silver Targe
Zircon Plate -> Zircon Targe
Hair Band -> Katyusha
Sakret -> Circlet
Heeled Shoes -> High Heels
Cat Heels -> Cutter Heels
Daze Ring -> Guard Ring
Hi Daze Ring -> Higuard Ring
Flame Ring -> Fire Ring
Flash Ring -> Bolt Ring
Blast Ring -> Bomb Ring
Frost Ring -> Ice Ring
Gloom Ring -> Death Ring
Gloom Guard -> Death Guard
Gloom Voice -> Death Voice
Brone Breast -> Bronze Wrist
Gown -> Bunny Suit
Ribbon -> Bunny Ears
Fry Pan -> Frying Pan
Pot -> Saucepan
Chop Block -> Chop Board)
- Magic and enemy skill name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
If something isn't listed, assume it hasn't changed from retail. All of the Estpolis-themed
magic names have been reverted, save one.
(Flame -> Fireball
Dew -> Droplet
Water -> Vortex
Frost -> Gale
Fright -> Coma
Deflect -> Mute
Bounce -> Silence
Valor -> Cheer
Poison -> Detox
Stun -> Release
Dead -> Rally
Rally -> Valor
Stone -> Unstone
Elf -> Ateret
Elegion -> Skywrath
Figual -> Madness
Jolt -> Rush
Melanchoy -> Sorrowful
Fire air -> Fire Air
Iron air -> Iron Air
Oily air -> Oily Air)
- Enemy name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
If something isn't listed, assume it hasn't changed from retail.
(Jellyfish -> Red Jelly
Nettles -> Nepenthes
Mini Demon -> Mini-Devil
Flamefreak -> Pug
Giant Bat -> Great Bat
Big Meany -> Shaggy
Horrorquin -> Pierre
Straw Man -> Straw Doll
Willowisp -> Wispy
Chomp Weed -> Big Mouth
Mud Man -> Nouveaux
Jellybean -> Blue Jelly
Dark Demon -> Dark Devil
Blue Meany -> Shaggier
Nail Man -> Curse Doll
Giant Oak -> Treant
Gargoyle -> Lamia
Crazy Pot -> Mystic Jar
Fight -> Warrior
Archer -> Liliputian
Terrorquin -> Daniele
Zooster -> Cockatrice
Sand Man -> Sand Golem
Mud Ghoul -> Mud Golem
Rok -> Water Rail
Huge Bunny -> Evil Bunny
Ice Snake -> Corydoras
Sting -> Stinger
Red Wolf -> Hellhound
Trap Harp -> Trap Herb
Mega Frog -> King Frog
Demon Mace -> Mace Demon
Dark Spook -> Death
Crazy Pine -> Mad Ent
Fire Plate -> Roam Armor
Mad Lily -> Carnivore
Jelly Bolt -> Bolt Jelly
Red Star -> Demon Star
Mega Atlas -> Atlas
Red Skull -> Chaos Head
Mad Cleric -> Mad Sage
Eye Curse -> Doom Eye
Zaurus Rex -> Procyon
Gloom -> Hades
Act Demon -> Archdemon
Humungus -> Gaia Guard
Act Hydra -> High Hydra
Act Dragon -> Archdragon
Follower -> Underling
Pirates -> Viking
Demon Lord -> Devilcorps
Goblins -> Gobby Gang)
====================================================================================================
====================================================================================================
Credits
=======
- D (CinnamonPirate): Lufia Decensored
- Crysta_Blade (suicune girl): Translations of inventory and descriptions from Estpolis Denki:
Yomigaeru Densetsu
- pokeeiyuu: Continuing Crysta_Blade's work
- KWhazit: Translations of Estpolis Denki II
- JCE3000GT: Lufia 1 Multi-editor; Walk Faster patch
- Ok Impala!: Encounter Rate Fix
- rainponcho: Walk Faster addenda; restoring church crosses; restoring Guard Daos' battle script;
restoring item descriptions
- Justin3009: Always Retry Mode addendum, mod-induced Poison bug fix
- Artemis64: Frue Lufia and other Lufia II patches author
- relnqshd: Grandfather of Lufia modding and reprogramming
- Taito: Publishers of Estpolis Denki trilogy; localizer for Lufia & the Fortress of Doom
- Neverland: Creators of Lufia series (Rest in peace)
- Square Enix: Owners of Taito and Lufia series
...and all you Lufia fans out there!
====================================================================================================
Database match: Lufia & the Fortress of Doom (USA).sfc
Header: NO
CRC32 - 5E1AA1A6
SHA1 - 904BBA17F5A37FDC714C91BE80082444136586EA
MD5 - 4BBAAD6ABDFC9F05D2D8DDE47DF8B15D