From the first
https://www.romhacking.net/hacks/4097/ to
https://www.romhacking.net/hacks/4255/, development two years in the making has brought eskayelle to this… The Endgame.
WELCOME TO NBA JAM 2K20!
Improving upon the Double Z mods before it,
NBA Jam 2K20 – Tournament Edition brings home the following features:
Please feel free to browse the readme for more info, including secret player initials/button combinations and cheat codes.
Another huge thanks to phonymike for his guidance and ASM assistance on all the Double Z mods, including the swanky title screen updates! Thanks as well to Wake for prepping some of the additional sound clips via Soundforge and Audacity, plus DarkSamus993 and gauveldt for sound guidance during the 2K17 OT run that helped “break the sound barrier”.
Now get out there and JAM!
(Psst… Have you found the Sixth Man yet???)
::=======================================
::NBA Jam 2K20 - Tournament Edition
::(Summary of Patches to Original ROM
::and to Subsequent NBA Jam 2K17 ROM)
::By eskayelle
::(Use 1.95.2xlegal.ips to change
::the revision number... until 1.95.40)
::Prep time (not including playtesting):
::Double Z Mod = 300 hours (incl. v4.0.1)
::2K17 OT Ed. = 85 hours
::2K20 TE = 213 hours
::=======================================
::
::**CONTENTS**
::
::
::*****INTRODUCTION*****
::*****VERSION HISTORY*****
::*****PLAYER CODES*****
::*****START MENU CODES*****
::*****ORIGINAL GAME CHEAT CODES*****
::*****CREDITS*****
::*****BATCH FILE ASSEMBLY*****
::
::
::*****INTRODUCTION*****
::The NBA Jam 2K20 - Tournament Edition vx.x.x (U) [h] [x].smc file
::is a modified SNES ROM of NBA Jam - Tournament Edition and an addendum to
::@EMILLER518's NBA Jam 2K17 hack, adding various improvements cited in this document.
::Any IPS of this file should be patched to a headerless
::NBA Jam - Tournament Edition (U) [!] ROM.
::This ROM can be opened and played via several emulators,
::including ZSNES or Snes9X for Windows
::and SuperRetro16 (f/k/a SuperGNES) for Android.
::
::The following is a list of known Windows or Android emulators
::within which this ROM works
::(note that it also works with Raspberry Pi/RetroArch
::software and the Super Everdrive)...
::
::Windows--
::1) bSNES-plus v073+3
::2) Snes9X v1.33a
::3) Snes9X v1.51.ep10r2
::4) Snes9X v1.56.2
::5) Snes9x v1.57
::6) zSNES v1.51
::
::Android--
::1) SuperRetro16 v1.9.6
::2) John SNES Lite v3.71
::3) Snes9x EX+ v1.5.37
::
::
::*****VERSION HISTORY*****
::This is a batch file serving two purposes--
::1) To compile all the .asm and .ips files to be associated with the
::NBA JAM Tournament Edition SNES ROM and create the NBA JAM 2K20
::Tournament Edition ROM.
::2) To operate as a readme file, documenting the hack revisions and
::corresponding changes to the original ROM.
::
::Revision 0--
::Applied NBA Jam 2k17 patch to original NBA Jam - Tournament Edition ROM
::File name: NBA Jam 2k17.ips
::
::Revision 1--
::Summer 2017
::Applied Mattrizzle's bugfix to the NBA Jam 2k17 ROM.
::See https://forums.nba-live.com/viewtopic.php?f=72&t=93913&start=150
::Address Range | Hex Values
::$1500F2-$1500F5 | A9 FF 8D 0E
::$1500FC-$1500FF | 8D 0D 21 8D
::$1501B2-$1501B5 | 89 A2 0A 06
::$1501BA-$1501BB | 8A 06
::$1501BE-$1501BF | 89 A9
::File name: NBA Jam 2k17 [bugfix].ips
::
::Revision 2--
::Summer 2018
::Applied eskayelle's NBA Jam bugfix ASM hack to clear the
::1) injury bug (patch by eskayelle)
::2) Grand Champions bug (patch by phonymike)
::See http://www.romhacking.net/hacks/4154/
::File name: OrigBugsFixed.asm
::
::Revision 3--
::Summer 2018
::Modified text via hex edit to acknowledge bug fixes in the legal screen
::and revised the Feature regarding the options menu
::File name: textedits.ips
::
::Revision 4--
::October 20, 2018
::Replaced nametile for player #$A3, using dext3r's name editor.
::File name: nametile#$A3.ips
::
::Revision 5--
::October 20, 2018
::Removed West mention from Features screen.
::File name:westout#$A3.ips
::
::Revision 6--
::October 20, 2018
::Replaced portrait for player #$A3, using Mattrizzle's tutorial.
::See http://mattrizzle.caffie.net/docs/nbajamte/nbajamte_portrait_tutorial.htm
::File name: portrait#$A3.ips
::
::Revision 7--
::October 20, 2018
::Replaced stats, initials, and initials code for player #$A3 via ASM.
::Added special abilities to player #$A3 using parcodes ASM from
::NBA Jam TE - Double Z Mod.
::Added acknowledgment for bugfix application in first (legal) screen
::File name: ...#$A3.asm
::
::Revision 8--
::October 21, 2018
::Replaced nametile for player #$A8, using dext3r's name editor.
::File name: ...tile#$A8.ips
::
::Revision 9--
::October 21, 2018
::Replaced stats, initials, and initials code for player #$A8 via ASM.
::Added special abilities to player #$A8 using parcodes ASM from
::NBA Jam TE - Double Z Mod
::File name: ...#$A8.asm
::
::Revision 10--
::October 21, 2018
::Replaced portrait for player #$A8, using Mattrizzle's tutorial.
::File name: portrait#$A8.ips
::
::Revision 11--
::October 22, 2018
::Modified the attract mode text (specifically the Attention NBA Jam Fans) screen
::to improve the formatting of the text.
::File name: 2k17textfix.ips
::
::Revision 12--
::October 22, 2018
::Replaced certain banners with those from the original NBA Jam.
::File name: banners.ips
::
::Revision 13--
::October 22, 2018
::Revised nametile for player #$A3, using dext3r's name editor.
::File name: nametile#$A3new.ips
::
::Revision 14--
::October 22, 2018
::Replaced the original game's Start Menu code with the Konami code;
::ASM was pulled directly from NBA Jam TE - Double Z Mod.
::Code is Up, Up, Down, Down, Left, Right, Left, Right, B, A inside the Start Menu.
::File name: konami.asm
::
::Revision 15--
::October 22, 2018
::Replaced the first two end credits to acknowledge the original 2k17
::hacker and the Overtime Edition hacker.
::File name: credits.ips
::
::Revision 16--
::October 22, 2018
::Replaced the uniform palettes for the Rookies and All Stars team via hex.
::File name: uniforms.ips
::
::Revision 17--
::October 22, 2018
::Replaced the court colors for Rookies and All-Stars via ASM.
::File name: court.asm
::
::Revision 18--
::October 26, 2018
::Via ASM, revised the team order for play, including display of
::Last and Next Opponent.
::File name: order.asm
::
::Revision 19--
::Ocotber 26, 2018
::Via TileMolestor, changed the Rookies scoreboard text to "Others".
::File name: othersscoreboard.ips
::
::Revision 20--
::October 26, 2018
::Via TileMolestor, changed the box score text and team select
::for Rookies to "Others".
::File name otherstiles.ips
::
::Revision 21--
::Revision 61--
::October 27, 2018 (rev 21)
::November 12, 2018 (rev 61)
::Via an ASM hack, edited Rookies court and uniforms palettes.
::Also reset All Stars court pointer to red/blue (New Jersey).
::File name: otherscourt.asm
::
::Revision 22--
::October 27, 2018
::Via an ASM hack, edited Nets court and uniforms palettes.
::File name:bkncourtunis.asm
::
::Revision 23--
::October 27, 2018
::Using TileMolestor changed the New Jersey scoreboard text to "Brooklyn".
::File name: bknscoreboard.ips
::
::Revision 24--
::October 27, 2018
::Via an ASM hack, reset the Nets logo palette and sprite pointer
::to read the NBA logo.
::File name: bknlogo.asm
::
::Revision 25--
::October 27, 2018
::Via an ASM hack, reset the Sonics logo palette and sprite pointer
::to read the NBA logo.
::File name: okclogo.asm
::
::Revision 26--
::October 27, 2018
::Using TileMolestor changed the Seattle scoreboard text to "O.K.C.".
::File name: okcscoreboard.ips
::
::Revision 27--
::October 27, 2018
::Via an ASM hack, edited Seattle court and uniforms palettes.
::File name: okccourtunis.asm
::
::Revision 28--
::October 27, 2018
::Via an ASM hack, edited text names of Seattle and New Jersey
::to read as O.K.C. and Brooklyn.
::File name: okcandbkn.asm
::
::Revision 29--
::October 27, 2018
::Via an ASM hack, reset the Washington logo palette and sprite pointer
::to read the NBA logo.
::File name: wizlogo.asm
::
::Revision 30--
::October 27, 2018
::Patched in a hex edit to revised the end credits.
::File name: credits2.ips
::
::Revision 31--
::Via TileMolestor and a .bin file and ASM provided by phonymike,
::replaced Seattle and New Jersey within the Team Select screen.
::File name: selokcbkn.asm
::File name: 06009Falt.bin
::
::Revision 32--
::October 30, 2018
::Via TileMolestor and a .bin file and ASM provided by phonymike,
::replaced Seattle and New Jersey within the Final Score screen.
::File name: bknokcbox.asm
::File name: 074C24alt.bin
::
::Revision 33--
::November 1, 2018
::Via xvi32, re