Shadowhawk: Shadowhawk Stereo & Bug Fixes Super Nintendo

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This patch restores the right channel stereo audio in Shadowhawk and applies the bugfixes that make the game playable (see below). In all previous Shadowhawk ROMs, only mono left channel audio worked, because the audio for the right channel was set to 0 in the prototype itself. The stereo patch changes one byte where it uses the left channel volume for the right 0x1E1109 3C-3B

Press SELECT at the title screen to edit the controls.

Two patches are included:
*Stereo+Bugfixes (recommended): Combines the bugfixes below with Redguy's stereo fix.

*Stereo Fix Only: Stand-alone stereo fix.

Bug-Fix Notes:
*Fixed reaction to running into enemies and hazards. In the original prototype the player froze and made a strange recoil motion. This bug made the game unplayable because if more than one enemy attacked, Shadowhawk could become stuck.

*Amount of damage taken from attacks reduced

*Fixed internal header

Shadowhawk Stereo & Bugfixes
Stereo v1.0 Redguy 2018-05-20
Stereo+Bugfixes v1.0 Redguy & SmokeMonster 2018-05-20

This patch restores the right channel stereo audio in Shadowhawk and applies the bugfixes that make the game playable (see below). In all previous Shadowhawk ROMs, only mono left channel audio worked, because the audio for the right channel was set to 0 in the prototype ROM. The stereo patch changes one byte where it uses the left channel volume for the right 0x1E1109 3C-3B

Press SELECT at the title screen to edit the controls.

Two patches are included:
Stereo+Bugfixes (recommended): Combines the hacked ROM's bugfixes & Redguy's stereo fix. See notes below.
Stereo Fix Only: Stand-alone stereo fix.

Shadowhawk (USA) (Proto).sfc - No-Intro
SHA-1: 93e3692ffb1233833cfa3c0c4030dc60bc043376
CRC32: eb3943bd

Bug-Fix Notes from SNES Central:
"The hacked ROM had 262 bytes changed for the bootleg release. Aside from fixing the internal header, they made a change to the way that your character reacts to running into enemies or environment hazards that can harm you. Rather than the enemy taking damage when you run into them, the unhacked version has this awkward recoil motion. This makes it incredibly hard to attack enemies, especially if there are more than one of them near you. The amount of damage you take was possibly reduced in the hack also."

Shadowhawk (USA) (Proto).sfc - No-Intro
SHA-1: 93e3692ffb1233833cfa3c0c4030dc60bc043376
CRC32: eb3943bd
Release Date
May 20, 2018
6 years ago
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