Super Metroid: So Little Items Super Nintendo

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So Little Items (SLI) was made for the Zebes Winter Solstice contest on Metroid Construction. The goal was to make a winter themed hack that was based on 3 "special" items. These did not include Missiles, Super Missiles, Power Bombs, or other items that the player may start out with.
The items used for SLI are:





  • Hack also includes numerous tweaks to the game engine, such as the removal of walljumping, and includes custom music.

    Hack is relatively small and also very challenging.

    So Little Items

    -------------------
    NO SEIZURE WARNING?
    WHAT?!?!
    -------------------

    ----------------
    FEATURES
    ----------------

    So Little Items (SLI) was made for the MetConst "Zebes Winter Solstice"
    hack competition. The premise of this conest is to make a hack based
    around 2 or 3 "special" items. These DON'T include Missiles, Super Missiles,
    Power Bombs, Energy Tanks, Morph Ball, and Morph Ball Bombs. Any other
    item counts toward the 2 or 3 to be used throughout the hack.

    Other requirements are:
    1. Hack must be larger than 5 rooms. (Save/Map/Refill rooms don't count towards total)
    2. Minimum of 1 HEX tweak to the game.

    Optional:
    1. Room detail to be winter/cold related.
    2. Original GFX are allowed, but discouraged.

    SLI meets these requirements by:
    1. Custom GFX. (Ripped and given to me by Multikillz)
    2. Uses 3 "special" items.

    HEX tweaks:
    1. Door fadeout sped up.
    2. Samus no longer loses speed when landing from a spinning jump.
    3. Walljumping is disabled.
    4. Enemies stay frozen longer.
    5. Pause menu leads straight to Equipment Screen.
    6. Various other little bits I forgot I did aready.

    3 Special Items:
    1. Grapple Beam
    2. Ice Beam
    3. Boost Ball (Made by InsomniaDX) [Hold RUN to charge boost while in Morph Ball Mode]

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    STORY
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    After the events of SLR, where Samus invaded the Shaktool's
    annual Bubble Festival events, and destroyed one promising
    hopeful trying to win the Rinka Spawning Championship, the
    Shaktool Police are hot on the trail of Samus. Shaktools
    everywhere want justice, and Samus is in deep trouble if she
    can't manage to find her ship and leave the Shaktool homeworld
    of Shaktoolboxia.

    Samus must hope and pray that the vengence-seaking Shaktool Police
    can't find her. If they do, they will show no mercy, and Samus may
    not make it out of the encounter alive! Finding her ship is of
    upmost prioty for this felon on the run, and to do so she must cross
    the Infinity Canyon. She will need to find some important items,
    since she would never think of brining along previously collected
    items that might be helpful. But have the Shaktool Police already
    found these locations and camped them out? Samus is so nervous, she
    even forgot how to walljump!

    Will justice be served?
    Can the Shaktools find closure?
    Will the felon Samus continue her devestating destruction of all that that Shaktools hold most dear?
    Will the player feel regret over their previous actions in SLR and just die to any Shaktool?

    The future of the Bubble Festival and all of Shaktoolboxia is at stake!




    ---------------------------
    SPECIAL THANKS
    ---------------------------
    Mon732 - Beta Testing (Recommend as a tester to others.)
    MoogleEmperor - Missile Station edit
    InsomniaDX - Boost Ball
    Person701 - Roomstate ASM
    DSO - Custom Music
    Grime - Rinka enemy edits
    Dad - Pointing out something obvious





























    Super Metroid (JU) [!].smc
    CRC32: BE7D4613
    Time to Beat
    Main Story 7h 27m
    Main + Extras 8h 16m
    Speedrun Avg 1h 29m
    Release Date
    Feb 21, 2014
    10 years ago
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