Soul & Sword is a 1993 role-playing game exclusively released for the Super Famicom, developed by Pandora Box. Serving as a prequel to Traverse: Starlight & Prairie, the game offers a non-linear experience where quests can be undertaken in various sequences, with some optional quests affecting the game's ending. A unique time system allows characters to age while maintaining their stats, impacting money loans through penalties for late repayments.
Soul & Sword is a 1993 Japanese-only video game on Super Famicom developed by Pandora Box. It is a prequel to Traverse: Starlight & Prairie.
Being a non-linear role-playing game, the quests can be done in any order although some of them have prerequisites. Most are completely optional, but change the ending. The quests can be abandoned and returned at will.
The game features a time system and the characters are actually aging, though their statistics stay the same. This system is also used for money loans, as you will receive penalties when you don't pay back before the end of the year.