Super Metroid: Super Kill Time - Addendum is a ROM hack for the Super Nintendo that enhances the original game by addressing various issues. It improves save functionality, refines map visuals, and revises enemy encounters to enhance gameplay. This addendum also modifies graphical elements and provides hints for secret areas, creating a more polished experience for players familiar with the Super Kill Time patch.
This hack is an addendum for Super Metroid - Super Kill Time by Stacy.
Apply to a rom that already has https://www.romhacking.net/hacks/1664/ patch applied.
Changes:
-The map no longer breaks when reloading a save.
-All three save files will now work properly.
-Bad tiling in many areas has been improved and secrets have been given subtle hints where they had absolutely none before.
-Rooms full of blank white blocks have been changed to a different graphics set.
-The sky in ocean Crateria rooms no longer scrolls to prevent glitchy graphics when using doors.
-Power Bomb gates are now yellow instead of grey.
-Enemies allowed list palette numbers in certain rooms have been changed from 0 to stop item pickups from flashing weird colors.
-To improve the sense of progression some enemies have been replaced with more threatening equivalents and a few have different palettes.
-1.1: More tiling improvements.
Database match: not found
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File SHA-1: 3F6D9A1AB797A710EACD0E6874CB3C551B35D458
File CRC32: BD4FC854
ROM SHA-1: EE0ABEFA609BD3AF546687908643FB25F197F17F
ROM CRC32: 9AA6AE87
Super Metroid: Super Kill Time - Addendum Game Wiki
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