Super Mario Kart: Super Mario Kart Reversed n Remixed is a ROM hack for the Super Nintendo Entertainment System. Released in May 2017 by Joseph Marshall, it reverses all 20 tracks from the original game while redesigning their aesthetic elements. The modified layouts ensure that both players and AI can successfully navigate the tracks, with various visual updates and changes to course names and driver identities.
Super Mario Kart -- Reversed N Remixed.
This is a ROM-hack that came from the simple idea "What if people could play all of the Mario kart tracks backward?"
This is the fruit of that idea with a complete reverse hack for all 20 original super Mario kart hacks. That is where the Reversed portion of the name comes from.
The Remixed portion of the name came from another idea. To inject some new life into the original game above simply making the tracks reversed. The result of this is that are all of the graphics for the courses, Names of the cups/tracks and characters are also changed. The track layouts have also been slightly modified when it was necessary for the AI drivers to complete courses.
The only exception to this is a few tracks in the 2nd half of the game where starting areas had to be built since there were no easy places to put racers to have them go in the right (OR wrong?) direction. The utmost was done to try and keep the feel of the original tracks even though some custom elements have been placed.
There might be a problem still with the AI on Easy Street 2 (Originally Track 5 - Mario Circuit 2) as the AI seem hellbent on not making the jump at the end of the course. Please inform the author if this persists.
Super Mario Kart (SNES) - Reversed N' Remixed.
Reversed n' remixed is a complete hack for Super mario kart with the primary purpose of reversing all of the 20 tracks
from the original Super Mario Kart.
For some tracks this was as simple as moving the starting line from the left hand side to the right and vise versa but for
certain tracks (Such as any tracks with jumps or holes) minor edits have been done to ensure completion is possible for both
the player AND the AI drivers.
The remixed part of the title comes from my decision to change the tilesets and looks of each of the courses. Examples of this
are changing koopa beach to toxic dump primarily to try and inject some new life into the game.
All changes were made by Joseph Marshall in may of 2017.
Changelog
V1.1 - Attempt to fix AI pathing issues in "Easy Street 2" rendering them unable to complete the course.
- Changed some visual elements (pipes, Plants, moles etc.) to make them appear less janky while driving on courses
- Cleaned up some tracks which felt a little rough around the edges.
V1.0 - All 20 tracks complete with different themes. AI almost completely able to traverse every track without issue.
- Created different themes for each set of race courses. Primarily to distinguish them from the originals.
- Changed Driver names, Course names, scoring systems and Item probability sets for courses which feathers would break.
Platform Super NES
ROM format SNES rom image
External Header No
File Size 786432 (c0000)
ROM Size 786432 (c0000)
ROM CRC32 00E8F2A7
ROM SHA-1 B1E7A010C3C39BE49F437D33D9141F1FC6391CA3
ROM MD5 22DC7B88E11086FC0F8B671839D51F47
Checksum valid Yes
File MD5 22DC7B88E11086FC0F8B671839D51F47
File SHA-1 B1E7A010C3C39BE49F437D33D9141F1FC6391CA3
File CRC32 00E8F2A7
Mapping HiROM
Super Mario Kart: Super Mario Kart Reversed n' Remixed Game Wiki
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