Super Metroid: NoMap is a modification for the Super Nintendo version of Super Metroid that removes all automap features. This patch enhances the challenge for players, fostering a deeper sense of exploration reminiscent of earlier titles in the Metroid series. The initial release was made on May 16, 2011, and it is designed for the Japan and USA ROMs, with plans for more regions depending on demand.
This series of patches hides all automap features from the games, providing a challenge to the player, and a greater sense of exploration that's been absent since the first two Metroids.
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| Super Metroid (Metroid 3) - NoMap |
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This series of patches hides all automap features from the games,
providing a challenge to the player, and a greater sense of exploration
that's been absent since the first two Metroids.
Not sure if this one's finished or not. There's some map tiles near
$006FF10 that I didn't delete, it doesn't seem like the game uses these,
but I could be wrong.
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