Super Mario World: Super Riff World is a fan-made ROM hack for the Super Nintendo, heavily influenced by the original Kaizo series and other notable hacks. The game comprises 23 individual levels and 4 boss levels, incorporating unique challenges and refined mechanics across multiple updates. Adjustments in later versions enhance gameplay flow and fix previous issues, presenting a polished experience for players.
This is a hack inspired mainly by the original Kaizo series and hacks like Dram World, Panga World, and Banzai.
Hope you enjoy it!
23 individual stages, 4 boss stages (technically the boss stages are exits as well)
v1.1
- Fixed blank message box in level 1
- Fixed missing save prompt on level 3
- Removed the level intro to level 4 to prevent glitch that allowed you to bring yoshi out of the level
- Fixed spelling error in credits
v1.2
- Fixed path to and from level 4 to make it the proper animation
- Fixed another typo in the credits
- Loosened up a few really tight jumps through out the hack
- Added a coin trail for a semi blind jump at the end of level 15
- Added a second on/off switch just after the checkpoint in level 21 to make it easier to hit with a shell
- Removed a softlock in room 3 of level 23
- Removed an off screen ceiling in room 4 of level 23
v1.3
- Loosened up a few additional spots throughout the hack that seemed to be a sudden difficulty spike.
- Fixed the goal tape at the end of level 3
- Fixed multiple small cutoffs where pipes were sitting on a ledge or where sumo lightning clipped into the ground
- Changed several obstacles that seemed to be hard to figure out
- Removed a troll pipe in level 14 that was just annoying instead of fun/funny
- Fixed glitched credits
v1.4
- Changed a lotus in level 1 to a piranha
- Changed the doors at the end of level 4 to a single door with a wider hitbox
- Reworked level 5
- Minor reworks to level 9 to make the stage flow better
- Minor reworks to level 11 to make the stage flow better
- Pipe palette changes in level 14
- Changed a shell dispenser in level 14
- Reworked level 16 to make the stage flow better
- Replaced a dumb spring jump in level 18 with a different obstacle
- Changed a few obstacles in level 22 to make them more consistent
- Updated credits
Database match: Super Mario World (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
File/ROM CRC32: B19ED489
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