Götzendiener is an action-adventure game for the TurboGrafx CD developed by the creators of Princess Maker. Featuring a unique twist on the classic rescue narrative, players control a princess who must save herself. Set in an isometric dungeon, the game involves real-time combat against enemies, exploration, and solving puzzles, with automatic jumping and basic interactions such as attacking and manipulating objects.
Götzendiener, made by the creators of Princess Maker, presents its own take on "rescue the princess" story: here, there is nobody who can rescue the princess but herself. Armed with the sword, the princess must explore the isometric dungeon, fighting enemies in real-time combat and solving environmental puzzles on the way. The princess jumps automatically, and the actions in the game are limited to attacking enemies with a sword and pushing and pulling objects.