Enemy Territory: Quake Wars is a first-person shooter developed by Splash Damage and published by Activision for Xbox 360 among other platforms. Set in the Quake universe, it serves as a prequel to Quake II. The game features gameplay elements akin to Wolfenstein: Enemy Territory, incorporating vehicles, asymmetric teams, and expansive maps, while allowing for computer-controlled bots. It is a commercial title rather than a free release, receiving generally positive reviews despite some console-specific criticisms.
Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The prequel to Quake II, Quake Wars is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena.
Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download.
Enemy Territory: Quake Wars received mostly positive reviews upon release, although it received some criticism on consoles.