Marathon: Durandal is a first-person shooter developed by Bungie for Xbox 360, serving as the sequel to the original Marathon. It features 2.5D maps and bitmap sprites, distinguishing itself through an inventory system, ambient sound, and multi-faction enemy interactions. This version enhances gameplay with a revised HUD, 4-player split-screen, 8-player online support, high-definition graphics, and improved frame rates.
Marathon 2: Durandal is the sequel to the first Marathon. Although the engine is similar to Doom in most respects (2.5D maps, bitmap sprites instead of polygons, etc.), Marathon 2 distinguishes itself with such features such as a rudimentary inventory system, ambient sound, multiple fire modes for each weapon, allies who aid the player, enemies belonging to different factions which will attack each other, a more developed plot (gradually narrated to the player at various computer terminals scattered throughout the levels).
The Xbox 360 version of the game presents a revised HUD and provides support for both 4-player split-screen play on the same console and 8-player Xbox Live gameplay. This version also supports 16:9 screen resolutions, high-definition output at 60 frames per second (compared to the original 30) as well as upgraded models and graphics