Fight Club is an action-adventure fighting game for Xbox inspired by David Fincher's film based on Chuck Palahniuk's novel. Players engage in bare-knuckle combat within a gritty environment reflecting themes of rebellion against consumerism. Featuring various characters and three distinct fighting styles—grappling, kung fu, and brawling—the game allows for both character creation and customization, utilizing Character Development Points for upgrades and healing.
Fight Club is based on David Fincher's film adaption of Chuck Palahniuk's novel of the same name. Fed up with consumerist American culture, a fight club is founded as a new type of therapy through bare-knuckle fighting. The game focuses on the fights and uses many characters and environments from the original story. You can create a new fighter or clone one of the generated characters. There are three general fighting styles to choose from: grappling, kung fu or brawling. The moves range from basic punches to devastating moves with broken bones, ripped clothes and real-time facial deformation. After each successful fight, you earn Character Development Points (CDP's) which can be used to upgrade or heal your character.